collision_func_matrix.h
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00001 /*
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00034 
00038 #ifndef FCL_COLLISION_FUNC_MATRIX_H
00039 #define FCL_COLLISION_FUNC_MATRIX_H
00040 
00041 
00042 #include "fcl/collision_object.h"
00043 #include "fcl/collision_data.h"
00044 
00045 namespace fcl
00046 {
00047 
00049 template<typename NarrowPhaseSolver>
00050 struct CollisionFunctionMatrix
00051 {
00057   typedef std::size_t (*CollisionFunc)(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const NarrowPhaseSolver* nsolver, const CollisionRequest& request, CollisionResult& result);
00058 
00060   CollisionFunc collision_matrix[NODE_COUNT][NODE_COUNT];
00061 
00062   CollisionFunctionMatrix();
00063 };
00064 
00065 
00066 
00067 }
00068 
00069 #endif
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fcl
Author(s): Jia Pan
autogenerated on Tue Jan 15 2013 16:05:30